Basic outline of the game
A leader or manager is
appointed Judge of the game. The Judge distributes Challenge Cards to the
the participants, (3 each if the group has less than 15 players. 2 each for
larger groups). The Challenge cards give the Judge control of the game by
limiting debate, and preventing a person from taking over the group.
Players take turns answering Question cards read aloud by the Judge.
After getting an opportunity to answer their Question, other participants
are allowed to Challenge answers in one of six ways, by playing a Challenge
card. After hearing the solutions and answers offered, the Judge awards
points to the best answer(s).
Quick
Start Example!
Judge to
answering player, reading Question card aloud:
"You
work in a pediatrician's office. As a mother with a sick child
approaches you to ask a question, the phone rings. It's a patient
with a billing question. Which patient waits, and which do you
'baby'?"
Answering
Player:
"I'd
quickly take the call. It shouldn't take too long."
Challenging
Player:
(Plays
Challenge the Answer! card.) "I challenge that answer! The
person who is in the office takes priority. I'd take the name
and number of the calling patient and promise to return the call
when I'm free."
Another player,
putting down a MeToo! card:
"I'm
with the second answer."
Judge:
"I
agree. A caller requesting billing information typically takes
some research. Besides, the patient in the office takes priority."
The Judge awards both the challenger
and the MeToo! card player with randomly draw Point cards. |